Alex MarkinBackrooms LBE VR
What if a room could be bigger on the inside? A multiplayer horror experiment where the labyrinth changes when nobody is looking.
Can a small physical arena feel like an endless maze?
THE ANSWER
OH YESS!
The prototype explores a shared, dynamically changing environment for three players, with support for up to 10. Virtual walls account for the real arena, including its columns. Recommended arena size: 6 × 10 metres or larger. The interesting part is the relationship between attention and architecture: the world is always trying to rearrange itself just beyond your gaze, creating a strong sense of infinite liminal space.
This experiment demonstrates that an episodic, procedurally generated horror escape game could be a viable and compelling format for LBE arcades. Hit “Talk about this project” below and let’s talk.
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